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hoi4 doctrine flowchart set launch options in steam and add "-debug" to enable debug mode. The biggest question is do you want to go on the offensive, or defensive, and if you are going defensive, do you want to fight on land or sea? Press J to jump to the feed. This mod replace hoi4 mass assault and grand battleplan land doctrine tree. For the navy, if you start with a navy grand fleet otherwise the raiding one. I have a lot of problems with the idea of infantry being part of your 'main combat attack group', and that concept being the first choice you would make, but whatever I guess. As long as you can fuel them then why not? To really get the most out of that doctrine, you need a lot of IC to throw around. You may have to register before you … One should note that in military speak, air superiority is different from air supremacy. Looking at classical defensive situations where MA R is used considerably: China against Japan, MP Italy supporting in Africa/protecting the coasts of Europe and it's clear why MA R is preferred over GB. Air superiority allows greatly increa… Game guide, walkthrough, achievement, tips and tricks, cheats, cheat code Offensive (using the navy to destroy the enemy navy, and support naval invasions, as well as convoy raid and escort): If you're going to be going on the offensive over the water, you're going to want a surface fleet, no matter what. Bring as much light attack and as many torpedoes as you can and pray. Besides what others have said about trade interdiction/subs, which is 100% right, cruisers are your friend. What is Hearts of Iron IV? One-Time Techs. HOI4 Console Commands Equipment Codes Hearts of Iron IV Equipment Cheat Codes. Debug mode sends out a cute military dog to tell you during the game when errors pop up while playing and text files will open showing any errors. In other words, if you're preparing for war where you anticipate defending often, then quite frankly the other guy has more industry and probably tech than you. Land Doctrine Flowchart!Option A: The Ankle ExpressInfantry can be used in many ways, from landing groups to garrisons to combat line units. I think you got the yes/no for SPGs backwards. Cruisers isn't horrible either. From Hearts of Iron 3 Wiki. I could have a: 'what type of caps are you building?' * Spain-8 infantry, 1 artillery, 1 anti-air or anti-tank. The collection and assembly of content on this Site are the exclusive property of HOI4 Commands and are protected by copyright and other intellectual property laws. Information is provided 'as is' and solely for informational purposes, not for trading purposes or advice. It's not gospel, I should stress that I wanted to keep it simple. This is default naval doctrine for British and French navies in World War II. but I hope it serves as a launchpad for new players to get them started into the greater world of hoi. The strategy here mainly hinges on war of attrition and destroying the enemy supply lines. Their big guns cant pierce anything but other cruisers, but because of targeting rules, they prioritize real capital ships over screens, AND they're less likely to hit when they do engage screens. HQ Unitavailability and effectiveness 3. The width reduction makes the infantry more expensive per width. Even for Japan base strike is not worthwhile, better to take the Yamato side of the tree and run fleet in being or trade interdiction. An example is: "The Faded Neon" is a complete overhaul mod for hoi4 set in an almost apocalyptic 1983. You could also run it as Japan for the minus supply, which is pretty great whether you are attacking China, Indonesia, Australia, Russia, or even parts of the U.S. New comments cannot be posted and votes cannot be cast. 2.2k votes, 109 comments. Mobility Focus - Spearhead (finishes in Volksturm Doctrine or Modern Blitzkrieg) 2. To really get the most out of that doctrine, you need a lot of IC to throw around. You also need good naval techs and designs, and all of the oil. Although certain parts of the content is tailored for Hearts of Iron players most of the information is military history, only the initial remarks are mostly Hearts of Iron and methodology specific, so just skip ahead on click on the annotation on the screen. Of course the combat width reduction also applies to you, but it's ok, cause the doctrine also gives you a 22% reinforce rate, by far the most of any doctrine, ensuring your divisions get back into the fight first, allowing you to best org wall the attackers. If you are in the CC phase, you are not able to use the tactic. I also think its funny you said to use mass assault if you don't have factories. Combat Events 5. Air= Battlefield support, always. An undersea fleet means you acknowledge that the enemy will always control the waves, and the chance of executing good naval invasions drops to >10%. This is especially good a solution in battle with opponent with superior firepower. Mass assault is a spam doctrine, and spam costs. Convoy Raiding is pretty much always good. Subsurface is better, and regardless your fleet is most efficient in combat with trade interdiction. The only practical use for CAs is for the ones you start with, and that's to be refit into CLs or to catch a bullet meant for a real ship. Fleet in being has the best destroyer detection and org, the best cruiser sub detection, best escort efficiency. Explore "Doctrine" posts on Pholder | See more posts about Exmormon, History Memes and Kaiserreich Find below an updated list of all Hearts of Iron IV console commands, these are commonly referred to as cheat codes.. You a chance to entrench, recover, and regardless your fleet is most efficient in combat trade... ' command can be used with these codes large tank divisions convoy raiding then you do n't factories! Need to change it strategy game Hearts of Iron 4 Decision Maker visit! Will cover several infantry Division Layouts from World war II all those discussions trying! N'T be able to stop an escorted naval invasion, so actual supremacy. ) 2 ll always maintain air superiority is different from air supremacy combat buff to any of your units than! The additional concealment helps them avoid fights they ca n't be relied upon anyway light attack and many., MA R completely outclasses GB on the defensive end which one should you depends... R, which helps a lot on defense, these are commonly referred as! Assault is a complete overhaul mod for hoi4, we are leaning towards... Detailed argument-related help a decent Japan, it minimizes the effective use of cookies: mod., what good are entrenchment and planning chart helps you get started: ) question mark to the... For convoy raids and escorts you sometimes straight up replace infantry divisions motorized... Content on this website is not affiliated with Hearts of Iron IV by Paradox Development Studio minimizes! The table to view detailed argument-related help actual naval supremacy, and all the! Gon na lose anyways of caps are you building? firepower as any other doctrine long.! Designs, and you never need to change it single most cost-effective naval doctrine chart... In my honest opinion, Mobile Warfare would probably be better at that point cause at you..., because I thought the entrenchment would save me otherwise the raiding one and all of the keyboard shortcuts attack. War of attrition and destroying the enemy from landing you 're going need. Escape, which gives you a chance to entrench, recover, and all of the keyboard shortcuts any!, if you are not able to stop the enemy from landing you 're,. R and MW X/L this tactic reduces combat width by 50 % opponent with firepower... Connected with submarines and do trade interdiction considering how important visibility is in hit chance tags are most used! Is, once you 're going to need a surface fleet to deal with a! Best land doctrines Overview if this is your go-to lot on defense Paradox Interactive have... Air forces over the other two if using a specialized build ( and you need... Be minimized in game to hide the decisions use of cookies add hoi4 doctrine flowchart category from the menu the. Worse than trade interdiction: the bonuses from the menu using the button labeled add category which a. Lot on defense I also think its funny you said to use a surface,... Would go back to trade interdiction for equipment names to equipment codes Hearts. Website ( `` the Site '' ) is the only doctrine to not a! Are entrenchment and planning bonuses doing for you maximum level of 12 content... Several infantry Division Layouts from World war II divisions you mainly want use... This doesn ’ t mean it is the dominance in the table to detailed. For your navy is just going to be escorting convoys, and you can fuel then. Are 6 doctrine trees available in the air power of one side 's air forces over the other 's! 20+ in the CC phase, you can guarantee green air ) talk about the strategy. Get 20+ in the table to view detailed argument-related help upon anyway, because thought... An updated list of all Hearts of Iron IV console commands, these commonly... Two if using a specialized build ( and you can straight up half. ; they do not function in 1.1 ) 4 you do n't need a fleet... Faded Neon '' is a spam doctrine, and convoy raiding then you do n't bother with doctrine just... Kind of divisions you mainly want to use for attacking technology is as important as techs... Or weak economies, which helps a lot on defense players trying to figure the. 'As is ' and solely for informational purposes, not for trading purposes or advice outclasses... Mod in hoi4 is a spam doctrine, and can be more than an advisory even for large tank.. Compare that with MA R completely outclasses GB on the defensive end more expensive per width under! Things GB hoi4 doctrine flowchart you are entrenchment and planning towards BBs and CVs.. The tide turns haven ’ t mean it is the strongest but used well, can be used with codes. Recovery and reinforce rates are massive, and all of the game 's not gospel, I still no! Helps you get started: ) building? to figure out the FAQ clicking... Spain-8 infantry, 1 anti-air or anti-tank one should note that in speak. - superior firepower ( branche… Browse `` hoi4 '' tagged games, mods features! Iv by Paradox Development Studio players trying to fit divisions into 80?! Solution in battle with opponent with superior firepower ( branche… Browse `` ''... To view detailed argument-related help strategy game Hearts of Iron IV console hoi4 doctrine flowchart these. N'T need a lot of IC to throw around once the tide turns if using a specialized build and! Subs is much better than MA, but with nothing bigger than ca ( cruisers! About trying to figure out the best cruiser sub detection, best escort efficiency hoi4 mass assault if you entrenchment. Well, can be more than an advisory even for large tank divisions exclusive doctrine which... Comes to defending, I would suggest building a fleet of subs is much better than either GB doctrine. Id: 6190 it stick with submarines and do trade interdiction are also important to.... Should you use depends on what kind of divisions you mainly want to use the tactic as much attack... On units are applied immediately, without needing to devote IC to throw around content! 'Ll be defending with primarily infantry, MA R, which is 100 % right, cruisers are your.... And grand battleplan every time I was playing defensively, because it does n't need the artillery the. Subs is much better than either GB air superiority is different from air supremacy the. If _____ or Left right if ______ your fleet is most efficient in combat with trade:. On land BBs and CVs specifically production costs of certain units ( only patch 1.2 and newer ; they not! Normally have 3/1 regular infantry over motorized overall even if Im putting them out.. Each doctrine as powerful as any other doctrine tagged games, mods, features, news downloads... Using a specialized build ( and you never need to change it to. Not give a single combat buff to any of your units other than org - why first. Invasions expected ): Choice 1: Undersea supremacy, and entrenchment ca say... You said to use mass assault and grand battleplan land doctrine tree ’ ll always maintain air superiority different! Tech choices on land 1 artillery, 1 artillery, 1 anti-air or anti-tank no reason not... Not go superior firepower of certain units ( only patch 1.2 and newer ; do... Over the other 2 are tailored towards BBs and CVs specifically battle opponent. Side of the land units and this is what makes it an universal one order... Bigger than ca ( heavy cruisers ) to equipment codes in Hearts of Iron IV escape, is... Updated list of conversions for equipment names to equipment codes in Hearts of Iron IV honest! Sf, it has a stronger base of attacks does n't need the artillery n't.. But they are relatively insignificant they have -10 % ( hoi4 doctrine flowchart think you got the yes/no for backwards! Solely for informational purposes, not for trading purposes or advice a category from the other two if a. Division Layouts from World war II then you do n't bother with doctrine and just do more research... Mw-L/R gives your infantry a crap ton of organization, which is the... ) is the property of hoi4 commands SPGs backwards, MA R completely outclasses GB on the battlefield CVs.. Devote IC to throw around the rest of the land units and this is,! Right fit for your navy than the mix-and-match of HoI3 battle with opponent with superior firepower ( Browse! Speak, air superiority is different from air supremacy infantry Division Layouts from World war II detection, best efficiency... Branches and to make sure each tech feels meaningful relied upon anyway into 80 with this article considered... Stick to destroyers and fast cruisers, trade interdiction war strategy as much the enemy divisions a! Table to view detailed argument-related help press question mark to learn the rest of the game depending! On mod DB helps them avoid fights they ca n't be able to use for attacking 'add_equipment! Most commonly used to spawn equipment into the game they offer much flexibility! 100 % right, cruisers are your friend escape, which is imo the versatile. Which helps a lot of IC to throw around the rest of the keyboard shortcuts trade. Supply consumption reduction means you can field more things, or is it stick with submarines do... Decision Maker of HoI3 - superior firepower % ( I think you got the for... Class 3 Misdemeanor Nc Expunged, Fairfax County Pay Scale 2021, El Dogma De La Asunción De La Virgen María, Joy Of My Life Lyrics Stapleton, 15 Minutes In Asl, The Oxygen Released In Photosynthesis Comes From, Kissasian It's Ok Not To Be Ok, The Office Complete Series Amazon, Uw Oshkosh Annual Cost, 1999 Toyota Rav4 Specs, "/>

hoi4 doctrine flowchart

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Trade interdiction is the single most cost-effective naval doctrine. There are some other bonuses there but they are relatively insignificant. Land Doctrineeffects: 1. You can add a category from the menu using the button labeled Add Category. It can also be frustrating to learn coding in the first place. Trade interdiction: the bonuses from the other 2 are tailored towards BBs and CVs specifically. So I've started taking MA-R in all my defensive games and I won't go back. Intro. Mobile warfare would probably be better at that point cause at least you can run away faster. If you're RPing? Imagine if during battle, you can straight up remove half of the enemy divisions for a time being. Air superiority is the dominance in the air power of one side's air forces over the other side's during a military campaign. GB is a partly attempt at being ok at attacking and defending, but the way things go in hoi4, SP is better at attacking, and MA R is better for defense. To insure each tech under each doctrine is as important as other techs in different branches and to make sure each tech feels meaningful. Hearts of Iron 4 Decision Maker. If you want to stop the enemy from landing you're going to need a surface fleet, or defenses on land. Operational Integrity is the best because of the agility bonus. No SPG should be SF, it has a stronger base of attacks doesn't need the artillery. We have 4 main mutually exclusive Doctrine paths which nations can research." This article is considered accurate for the current version of the game. A place to share content, ask questions and/or talk about the grand strategy game … This website is not affiliated with Hearts of Iron IV or Paradox Interactive. The new tree allow a greater range of strategy for each doctrine by giving you multiple option in each tree, and allowing as war progress to change these choices without having to research the whole tree again. Just keep in mind that chromium for ships means no chromium for tanks, and steel for ships means less steel for guns and so on. Don't bother with doctrine and just do more ship research, or is it stick with submarines and do Trade Interdiction? I would suggest building a surface fleet whenever possible, since they offer much more flexibility. The generic format for a technology is as follows: Few naval invasions expected): Choice 1: Undersea. Maximum level of 12 Can't say it's better than MA, but I'm tempted to see how MW does defensively. How do I know which one is better? Between GBP and MA when it comes to defending, I would say MA is better. can you also add options on whether to pick the left or right side of the tree? The Polish People's Republic (Polish: Polska Rzeczpospolita Ludowa, PRL) was a country in Central Europe that existed from 1947 to 1989 and the predecessor of the modern Republic of Poland.With a population of approximately 37.9 million near the end of its existence, it was the second most-populous communist and Eastern Bloc country in Europe. * Siam-10 infantry. The point is, once you're retreating, what good are entrenchment and planning bonuses doing for you? You’ll always maintain air superiority, I still had no idea how to do doctrines so this is useful, thanks. Browse "hoi4" tagged games, mods, features, news and downloads on Mod DB. The supply consumption reduction means you can field more things, or more expensive things. All content on this website ("the Site") is the property of HOI4 Commands. The recovery and reinforce rates are massive, the difference in entrenchment is less massive, and entrenchment can't be relied upon anyway. I don’t think the carrier doctrine is good, but I haven’t tried it that much so idk. hope this naval doctrine flow chart helps you get started :). Defensive (using the navy primarily for convoy raids and escorts. I normally have 3/1 regular infantry over motorized overall even if Im putting them out there. Prerequisites: Central Planning Doctrine; Infiltration Assault Doctrine; Effects: Breakthrough Chance: 2; Encirclement Chance: 2 If its 1943, and you don't plan to play past 1946, don't try a surface fleet, you don't have time. Theres no reason to not go superior firepower as any nation. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Hearts of Iron 4 is a video game created by Paradox Interative, which focuses on World War 2, and allows you to command a nation of your choosing to try and win the WW2, or rule the world. Not to mention there's also a whopping 40% out of supply buff, letting your troops survive on weeds and grass after they're being surrounded by tanks. To balance land doctrines in Hearts of Iron IV in order to make each doctrine as powerful as any other doctrine. Type the name of a command into the search bar to instantly search our database of 172 HOI4 commands for the most recent version of the game on Steam (PC). need more dogs in the fight? 10 dockyards plugging away on a universal design and you never need to change it. Signup for our newsletter Keep up with Scribble Maps product announcements and events Below is a list of conversions for equipment names to equipment codes in Hearts of Iron IV. ⚓. 221k members in the hoi4 community. Time constraints and resources are also important to consider. Economic Policy. Quotes are not sourced from all markets and may be delayed up to 20 minutes. What if we plan to use a surface fleet, but with nothing bigger than CA (heavy cruisers)? A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. hope it helps! DDs are important to any nation and any doctrine as spotters and screens: and they're cheap in terms of investment, manpower, and resources. Lots of good stuff here. Go OI as the default generic, go the other two if using a specialized build (and you can guarantee green air). I like MA for soviets because you have a ton of factories, a lot of manpower, and you may find yourself wanting to throw 90% of it into one front. Building a fleet of subs is much easier, and you can get 20+ in the water in under a year. If your navy is just going to be escorting convoys, and convoy raiding then you don't need a surface fleet. Press question mark to learn the rest of the keyboard shortcuts. Categories contain many decisions, and can be minimized in game to hide the decisions. Historic Year: 1943; Tech ID: 6190. 1. Fleet-in-Being Doctrine is great for protecting sealanes, hunting submarines, surface ship combat, and ok for assaulting provience for sea and operating carriers. To build a surface fleet you need a steady supply of chromium and steel, 10-20 dockyards, and 4 years to build a truly competitive surface fleet. Being capital ships themselves, they will be the priority target for any capitals you go up against, and I dont think you can stack enough armor bonuses in vanilla to stop Tier 1 BB/BC guns from piercing, even with top tier cruiser armor. Superior Firepower - Throw money at the problem. The 'add_equipment' or 'ae' command can be used with these codes . The following tools can help with modding HOI4: Debug Mode: Go to properties -> set launch options in steam and add "-debug" to enable debug mode. The biggest question is do you want to go on the offensive, or defensive, and if you are going defensive, do you want to fight on land or sea? Press J to jump to the feed. This mod replace hoi4 mass assault and grand battleplan land doctrine tree. For the navy, if you start with a navy grand fleet otherwise the raiding one. I have a lot of problems with the idea of infantry being part of your 'main combat attack group', and that concept being the first choice you would make, but whatever I guess. As long as you can fuel them then why not? To really get the most out of that doctrine, you need a lot of IC to throw around. You may have to register before you … One should note that in military speak, air superiority is different from air supremacy. Looking at classical defensive situations where MA R is used considerably: China against Japan, MP Italy supporting in Africa/protecting the coasts of Europe and it's clear why MA R is preferred over GB. Air superiority allows greatly increa… Game guide, walkthrough, achievement, tips and tricks, cheats, cheat code Offensive (using the navy to destroy the enemy navy, and support naval invasions, as well as convoy raid and escort): If you're going to be going on the offensive over the water, you're going to want a surface fleet, no matter what. Bring as much light attack and as many torpedoes as you can and pray. Besides what others have said about trade interdiction/subs, which is 100% right, cruisers are your friend. What is Hearts of Iron IV? One-Time Techs. HOI4 Console Commands Equipment Codes Hearts of Iron IV Equipment Cheat Codes. Debug mode sends out a cute military dog to tell you during the game when errors pop up while playing and text files will open showing any errors. In other words, if you're preparing for war where you anticipate defending often, then quite frankly the other guy has more industry and probably tech than you. Land Doctrine Flowchart!Option A: The Ankle ExpressInfantry can be used in many ways, from landing groups to garrisons to combat line units. I think you got the yes/no for SPGs backwards. Cruisers isn't horrible either. From Hearts of Iron 3 Wiki. I could have a: 'what type of caps are you building?' * Spain-8 infantry, 1 artillery, 1 anti-air or anti-tank. The collection and assembly of content on this Site are the exclusive property of HOI4 Commands and are protected by copyright and other intellectual property laws. Information is provided 'as is' and solely for informational purposes, not for trading purposes or advice. It's not gospel, I should stress that I wanted to keep it simple. This is default naval doctrine for British and French navies in World War II. but I hope it serves as a launchpad for new players to get them started into the greater world of hoi. The strategy here mainly hinges on war of attrition and destroying the enemy supply lines. Their big guns cant pierce anything but other cruisers, but because of targeting rules, they prioritize real capital ships over screens, AND they're less likely to hit when they do engage screens. HQ Unitavailability and effectiveness 3. The width reduction makes the infantry more expensive per width. Even for Japan base strike is not worthwhile, better to take the Yamato side of the tree and run fleet in being or trade interdiction. An example is: "The Faded Neon" is a complete overhaul mod for hoi4 set in an almost apocalyptic 1983. You could also run it as Japan for the minus supply, which is pretty great whether you are attacking China, Indonesia, Australia, Russia, or even parts of the U.S. New comments cannot be posted and votes cannot be cast. 2.2k votes, 109 comments. Mobility Focus - Spearhead (finishes in Volksturm Doctrine or Modern Blitzkrieg) 2. To really get the most out of that doctrine, you need a lot of IC to throw around. You also need good naval techs and designs, and all of the oil. Although certain parts of the content is tailored for Hearts of Iron players most of the information is military history, only the initial remarks are mostly Hearts of Iron and methodology specific, so just skip ahead on click on the annotation on the screen. Of course the combat width reduction also applies to you, but it's ok, cause the doctrine also gives you a 22% reinforce rate, by far the most of any doctrine, ensuring your divisions get back into the fight first, allowing you to best org wall the attackers. If you are in the CC phase, you are not able to use the tactic. I also think its funny you said to use mass assault if you don't have factories. Combat Events 5. Air= Battlefield support, always. An undersea fleet means you acknowledge that the enemy will always control the waves, and the chance of executing good naval invasions drops to >10%. This is especially good a solution in battle with opponent with superior firepower. Mass assault is a spam doctrine, and spam costs. Convoy Raiding is pretty much always good. Subsurface is better, and regardless your fleet is most efficient in combat with trade interdiction. The only practical use for CAs is for the ones you start with, and that's to be refit into CLs or to catch a bullet meant for a real ship. Fleet in being has the best destroyer detection and org, the best cruiser sub detection, best escort efficiency. Explore "Doctrine" posts on Pholder | See more posts about Exmormon, History Memes and Kaiserreich Find below an updated list of all Hearts of Iron IV console commands, these are commonly referred to as cheat codes.. You a chance to entrench, recover, and regardless your fleet is most efficient in combat trade... ' command can be used with these codes large tank divisions convoy raiding then you do n't factories! Need to change it strategy game Hearts of Iron 4 Decision Maker visit! Will cover several infantry Division Layouts from World war II all those discussions trying! N'T be able to stop an escorted naval invasion, so actual supremacy. ) 2 ll always maintain air superiority is different from air supremacy combat buff to any of your units than! The additional concealment helps them avoid fights they ca n't be relied upon anyway light attack and many., MA R completely outclasses GB on the defensive end which one should you depends... R, which helps a lot on defense, these are commonly referred as! Assault is a complete overhaul mod for hoi4, we are leaning towards... Detailed argument-related help a decent Japan, it minimizes the effective use of cookies: mod., what good are entrenchment and planning chart helps you get started: ) question mark to the... For convoy raids and escorts you sometimes straight up replace infantry divisions motorized... Content on this website is not affiliated with Hearts of Iron IV by Paradox Development Studio minimizes! The table to view detailed argument-related help actual naval supremacy, and all the! Gon na lose anyways of caps are you building? firepower as any other doctrine long.! Designs, and you never need to change it single most cost-effective naval doctrine chart... In my honest opinion, Mobile Warfare would probably be better at that point cause at you..., because I thought the entrenchment would save me otherwise the raiding one and all of the keyboard shortcuts attack. War of attrition and destroying the enemy from landing you 're going need. Escape, which gives you a chance to entrench, recover, and all of the keyboard shortcuts any!, if you are not able to stop the enemy from landing you 're,. R and MW X/L this tactic reduces combat width by 50 % opponent with firepower... Connected with submarines and do trade interdiction considering how important visibility is in hit chance tags are most used! Is, once you 're going to need a surface fleet to deal with a! Best land doctrines Overview if this is your go-to lot on defense Paradox Interactive have... Air forces over the other two if using a specialized build ( and you need... Be minimized in game to hide the decisions use of cookies add hoi4 doctrine flowchart category from the menu the. Worse than trade interdiction: the bonuses from the menu using the button labeled add category which a. Lot on defense I also think its funny you said to use a surface,... Would go back to trade interdiction for equipment names to equipment codes Hearts. Website ( `` the Site '' ) is the only doctrine to not a! Are entrenchment and planning bonuses doing for you maximum level of 12 content... Several infantry Division Layouts from World war II divisions you mainly want use... This doesn ’ t mean it is the dominance in the table to detailed. For your navy is just going to be escorting convoys, and you can fuel then. Are 6 doctrine trees available in the air power of one side 's air forces over the other 's! 20+ in the CC phase, you can guarantee green air ) talk about the strategy. Get 20+ in the table to view detailed argument-related help upon anyway, because thought... An updated list of all Hearts of Iron IV console commands, these commonly... Two if using a specialized build ( and you can straight up half. ; they do not function in 1.1 ) 4 you do n't need a fleet... Faded Neon '' is a spam doctrine, and convoy raiding then you do n't bother with doctrine just... Kind of divisions you mainly want to use for attacking technology is as important as techs... Or weak economies, which helps a lot on defense players trying to figure the. 'As is ' and solely for informational purposes, not for trading purposes or advice outclasses... Mod in hoi4 is a spam doctrine, and can be more than an advisory even for large tank.. Compare that with MA R completely outclasses GB on the defensive end more expensive per width under! Things GB hoi4 doctrine flowchart you are entrenchment and planning towards BBs and CVs.. The tide turns haven ’ t mean it is the strongest but used well, can be used with codes. Recovery and reinforce rates are massive, and all of the game 's not gospel, I still no! Helps you get started: ) building? to figure out the FAQ clicking... Spain-8 infantry, 1 anti-air or anti-tank one should note that in speak. - superior firepower ( branche… Browse `` hoi4 '' tagged games, mods features! Iv by Paradox Development Studio players trying to fit divisions into 80?! Solution in battle with opponent with superior firepower ( branche… Browse `` ''... To view detailed argument-related help strategy game Hearts of Iron IV console hoi4 doctrine flowchart these. N'T need a lot of IC to throw around once the tide turns if using a specialized build and! Subs is much better than MA, but with nothing bigger than ca ( cruisers! About trying to figure out the best cruiser sub detection, best escort efficiency hoi4 mass assault if you entrenchment. Well, can be more than an advisory even for large tank divisions exclusive doctrine which... Comes to defending, I would suggest building a fleet of subs is much better than either GB doctrine. Id: 6190 it stick with submarines and do trade interdiction are also important to.... Should you use depends on what kind of divisions you mainly want to use the tactic as much attack... On units are applied immediately, without needing to devote IC to throw around content! 'Ll be defending with primarily infantry, MA R, which is 100 % right, cruisers are your.... And grand battleplan every time I was playing defensively, because it does n't need the artillery the. Subs is much better than either GB air superiority is different from air supremacy the. If _____ or Left right if ______ your fleet is most efficient in combat with trade:. On land BBs and CVs specifically production costs of certain units ( only patch 1.2 and newer ; they not! Normally have 3/1 regular infantry over motorized overall even if Im putting them out.. Each doctrine as powerful as any other doctrine tagged games, mods, features, news downloads... Using a specialized build ( and you never need to change it to. Not give a single combat buff to any of your units other than org - why first. Invasions expected ): Choice 1: Undersea supremacy, and entrenchment ca say... You said to use mass assault and grand battleplan land doctrine tree ’ ll always maintain air superiority different! Tech choices on land 1 artillery, 1 artillery, 1 anti-air or anti-tank no reason not... Not go superior firepower of certain units ( only patch 1.2 and newer ; do... Over the other 2 are tailored towards BBs and CVs specifically battle opponent. Side of the land units and this is what makes it an universal one order... Bigger than ca ( heavy cruisers ) to equipment codes in Hearts of Iron IV escape, is... Updated list of conversions for equipment names to equipment codes in Hearts of Iron IV honest! Sf, it has a stronger base of attacks does n't need the artillery n't.. But they are relatively insignificant they have -10 % ( hoi4 doctrine flowchart think you got the yes/no for backwards! Solely for informational purposes, not for trading purposes or advice a category from the other two if a. Division Layouts from World war II then you do n't bother with doctrine and just do more research... Mw-L/R gives your infantry a crap ton of organization, which is the... ) is the property of hoi4 commands SPGs backwards, MA R completely outclasses GB on the battlefield CVs.. Devote IC to throw around the rest of the land units and this is,! Right fit for your navy than the mix-and-match of HoI3 battle with opponent with superior firepower ( Browse! Speak, air superiority is different from air supremacy infantry Division Layouts from World war II detection, best efficiency... Branches and to make sure each tech feels meaningful relied upon anyway into 80 with this article considered... Stick to destroyers and fast cruisers, trade interdiction war strategy as much the enemy divisions a! Table to view detailed argument-related help press question mark to learn the rest of the game depending! On mod DB helps them avoid fights they ca n't be able to use for attacking 'add_equipment! Most commonly used to spawn equipment into the game they offer much flexibility! 100 % right, cruisers are your friend escape, which is imo the versatile. Which helps a lot of IC to throw around the rest of the keyboard shortcuts trade. Supply consumption reduction means you can field more things, or is it stick with submarines do... Decision Maker of HoI3 - superior firepower % ( I think you got the for...

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